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The Rules of Solitaire

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Rules of Solitaire Number Ten


Forty Thieves type. 2 decks. No redeal.

Object of the game
Move all the cards to the Foundations.

Rules of the game

Forty cards are dealt into ten piles. These piles are built down by alternate color, and sequences can be moved. Any card can be put in an empty pile.

If no more moves are possible, click on the Talon and a card will be added to the Waste stack.

Only the right card in the pile is in play.



Rules of Solitaire Patience 2


Montana type. 1 decks.

Object of the game
Build down by suit.

Rules of the game

There are four empty piles for cards on the desk. One can place a card there if it is of the same suit with its left neighbor and its rank is lower than that of the neighboring card to the left.
One cannot move a card only in two cases:
-if there is an empty pile near this card
-if there is a six of any suit to the left of it

Click only once to make a card move to an empty pile.



Rules of Solitaire Pas Seul


Klondike type. 1 decks. No redeal.

Object of the game
Move all the cards to the Foundations. The cards are built up by suit.

Rules of the game

Playing piles can be built down by alternate color. Any card or sequence can be put in an empty pile.

When you click on the Talon, a card turns over and moves to the Waste stack. You can move cards from Talon to the Waste pile scores of times.

One can also move the cards from the Foundations to the playing pile.



Rules of Solitaire Penguin


FreeCell type. 1 deck. No redeal.

Object of the game
Move all the cards to the Foundations.

Rules of the game

All the cards are dealt around at the beginning of the game. The piles are built down by alternate color. One can put a card or a sequence beginning with the card that opens the sequences at the Foundations. There are seven supplementary piles that may contain any card but only one.



Rules of Solitaire Pyramid


Pairing game type. 1 deck. 2 redeals.

Object of the game
Move all the cards to the single Foundation.

Rules of the game

You can put one card on to another when the sum of their values comes out at 13. Queen equals 12, Jack equals 11. Kings may move to the Foundation by themselves.
Suit doesn't matter here.



Rules of Solitaire Canfield


Canfield type. 1 deck. No redeal.

Object of the game
Move all the cards to the Foundations.

Rules of the game

The game is played with one deck. The object is to build up by suit all four piles of the Foundations at the top beginning with the card dealt there.

Only the next card of a lower rank may be played, so that the stacks are in descending sequence except when the previous card is an Ace, in which only the King may be played.

You may not move parts of a sequence except the top card.

Empty piles in the Tableau will be filled automatically from the Reserve (the pile below the Talon) until it is exhausted. When the Reserve is exhausted, the empty piles can be filled with any card.

When there are no more possible moves, click on the Talon. Three cards will be moved from the Talon to the Waste pile directly to its right.



Rules of Solitaire Rainfall


Canfield type. 1 deck. 2 redeals.

Object of the game
Move all cards the to the Foundations.

Rules of the game

Canfield is played with one deck. The object is to build all four of the Foundations at the top right from the rank of the first card dealt into there (varies from game to game), all in the same suit.
Red cards may be only played on black cards, and black only on red. Only the next smaller card may be played, so that the stacks are in descending sequence except when the previous card is an Ace, in which only the King may be played. You may not move parts of a sequence except the top card. When the Reserve is exhausted, the empty spaces can be filled with any card. When there are no more possible moves, click on the Talon. One card will be moved from the Talon to the Waste pile directly to its right.



Rules of Solitaire Rank and File


Forty Thieves type. 2 decks. No redeal.

Object of the game
Move all the cards to the Foundations.

Rules of the game

Forty cards are dealt into ten piles. These piles are built down by alternate color, and sequences can be moved. Any card can be put in an empty pile.

If no more moves are possible, click on the Talon and a card will be added to the Waste stack.

Only the right card in the pile is in play.



Rules of Solitaire Forty Thieves


Forty Thieves type. 2 decks. No redeal.

Object of the game
Move all the cards to the Foundations.

Rules of the game

The playing piles are built down by alternate color. The Foundation build up by alternate color, and sequences can be moved. Only the top card is in play. Any card can be put in an empty pile.

If no more moves are possible, click on the Talon and a card will be added to the Waste stack.

Only the right card in the pile is in play.



Rules of Solitaire Relaxed FreeCell


FreeCell type. 1 deck. No redeal.

Object of the game
Move all the cards to the Foundations.

Rules of the game

All the cards are dealt around at the beginning of the game. The piles are built down by alternate color. An empty pile can be filled with any card or a sequence. There are four supplementary piles that can contain any card but only one.
A number of cards that one can move as the sequence doesn't depend upon the number of empty piles.



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